Showing posts with label functional programming. Show all posts
Showing posts with label functional programming. Show all posts

Tuesday, April 08, 2008

A couple of interesting DSLs

It may not yet be an industry tsunami, but there certainly is a growing wave of interest in Domain Specific Languages. As often happens when thinking about programming language design, there appears to be an excessive concern with syntax and little talk of semantics. Dave Thomas points out how much effort is wasted playing syntactic games to make code look like English; effort that would be better spent identifying and representing the domain. To prove his point he talks about make and active record and Groovy builders as examples of successful DSLs. I've stumbled upon some more examples of semantically interesting DSLs on a couple of papers and thought it would be worthwhile to share some stuff I learned in the process.


Kay
Alan Kay is one of the giants in our little science, known for his fearless disposition to carry out "big ideas". His most recent endeavor, partnering with Ian Piumarta and others, is a good example of that. The project is called "Steps Toward the Reinvention of Programming" and aims to build a complete software system, from the metal up to the applications, in under 20 KLOC. Some of that magic will be achieved through, you guessed it, domain specific languages. To quote from first published report.


We also think that creating languages that fit the problems to be solved makes solving the problems easier, makes the solutions more understandable and smaller, and is directly in the spirit of our “active-math” approach. These “problem-oriented languages” will be created and used for large and small problems, and at different levels of abstraction and detail.

The project is only a year-old, so it is understandably far from the goal of a full-system. But they have already delivered bits and pieces that give an idea of the path forward. A particularly cool part is their TCP/IP stack implementation. The first step in any networking stack is to unmarshal packet headers according to some specification. For IP we look in RFC-791 and find a lovely piece of ASCII art describing just that:


+-------------+-------------+-------------------------+----------+----------------------------------------+
| 00 01 02 03 | 04 05 06 07 | 08 09 10 11 12 13 14 15 | 16 17 18 | 19 20 21 22 23 24 25 26 27 28 29 30 31 |
+-------------+-------------+-------------------------+----------+----------------------------------------+
| version | headerSize | typeOfService | length |
+-------------+-------------+-------------------------+----------+----------------------------------------+
| identification | flags | offset |
+---------------------------+-------------------------+----------+----------------------------------------+
| timeToLive | protocol | checksum |
+---------------------------+-------------------------+---------------------------------------------------+
| sourceAddress |
+---------------------------------------------------------------------------------------------------------+
| destinationAddress |
+---------------------------------------------------------------------------------------------------------+


Most implementations just hardcode these definitions, and those for TCP, and for UDP, and so on. Of course the footprint of the traditional approach is too high for Kay and Piumarta purposes. They opted for a seemingly odd technique: just grab the data from the specifications. Here is, in its entirety, the code for unmarshaling IP headers:


{ structure-diagram }
+-------------+-------------+-------------------------+----------+----------------------------------------+
| 00 01 02 03 | 04 05 06 07 | 08 09 10 11 12 13 14 15 | 16 17 18 | 19 20 21 22 23 24 25 26 27 28 29 30 31 |
+-------------+-------------+-------------------------+----------+----------------------------------------+
| version | headerSize | typeOfService | length |
+-------------+-------------+-------------------------+----------+----------------------------------------+
| identification | flags | offset |
+---------------------------+-------------------------+----------+----------------------------------------+
| timeToLive | protocol | checksum |
+---------------------------+-------------------------+---------------------------------------------------+
| sourceAddress |
+---------------------------------------------------------------------------------------------------------+
| destinationAddress |
+---------------------------------------------------------------------------------------------------------+
ip -- Internet Protocol packet header [RFC 791]



This is actual working code. But wait; didn't they just swept the parsing dirt under the rug? The rug here being the code to parse this fine looking tables. Surprisingly, that code is a whopping 27 lines of clean grammar definitions with semantic actions. The "trick", so to speak, is the underlying parsing mojo provided my Piumarta's OMeta system. Which is, by the way, itself implemented in about 40 lines of OMeta code. Yeah, turtles all the way down and all that stuff...

Ok, this is all very cute, but I seem to have fallen on my own trap and can't stop talking about syntax. The next bit of this networking stack is a little more interesting, the problem now is to handle each incoming TCP packet according to a set of specified rules such as "in response to a SYN the server must reply with a SYN-ACK packet". Here is the code:


['{ svc = &->(svc? [self peek])
syn = &->(syn? [self peek]) . ->(out ack-syn -1 (+ sequenceNumber 1) (+ TCP_ACK TCP_SYN) 0)
req = &->(req? [self peek]) . ->(out ack-psh-fin 0 (+ sequenceNumber datalen (fin-len tcp))
  (+ TCP_ACK TCP_PSH TCP_FIN)
(up destinationPort dev ip tcp
(tcp-payload tcp) datalen))
ack = &->(ack? [self peek]) . ->(out ack acknowledgementNumber
(+ sequenceNumber datalen (fin-len tcp))
TCP_ACK 0)
;
( svc (syn | req | ack | .) | . ->(out ack-rst acknowledgementNumber
(+ sequenceNumber 1)
(+ TCP_ACK TCP_RST) 0)
) *
} < [NetworkPseudoInterface tunnel: '"/dev/tun0" from: '"10.0.0.1" to: '"10.0.0.2"]]



The set of rules above is nothing more than a grammar and the code to construct response packets is implemented as corresponding semantic actions. This snippet is much harder do grok than the pretty tables we just saw, but it's much more interesting as well. The crucial idea is to pattern-match on the stream of incoming packets looking for flag patterns and respond accordingly. What's nice is that they already had a well-honed pattern matching language in OMeta's Parsing Expression Grammars. I should note that a powerful parsing engine is not a Golden Hammer, but it is a useful and underutilized computational model. And realizing that is much more significant, IMHO, than the procrustean effort of trying to shoehorn "natural language" text into a general purpose programming language.


Pierce
Now let's turn our attention to a different kind of DSL, developed for the Harmony project led by Pierce at UPenn. The problem to solved here is synchronizing bookmark data among different browsers. Seems a far cry from "reinventing computer programming", but there are some intricacies involved, as we shall soon see. The basic approach taken is to transform each browser-specific representation to an abstract view, synchronize the data in this abstract form, and than propagate it back to the concrete form. If you squint hard enough you can see these transformations are a form of the general "view-update problem" known from database literature. Instead of extracting a view from a set of tables, updating it, and propagating the changes back to the original tables, they get an abstract representation from a concrete one, update it (the synchronization proper), and putback the modified data to the original concrete format. So, one concrete input for Mozila would be the following html-ish file:


<html>
<head> <title>Bookmarks</title> </head>
<body>
<h3>Bookmarks Folder</h3>
<dl>
<dt> <a href=\"www.google.com\"
add_date=\"1032458036\">Google</a> </dt>
<dd>
<h3>Conferences Folder</h3>
<dl>
<dt> <a href=\"www.cs.luc.edu/icfp\"
add_date=\"1032528670\">ICFP</a> </dt>
</dl>
</dd>
</dl>
</body>
</html>


The abstract representation of that data is :


{name -> Bookmarks Folder
contents ->
[{link -> {name -> Google
url -> www.google.com}}
{folder ->
{name -> Conferences Folder
contents ->
[{link ->
{name -> ICFP
url -> www.cs.luc.edu/icfp}}]}}]}


That's a textual representation of a labeled tree. Each {..} is a tree node, subnodes are identified by a label (i.e. label -> {...} ) and stuff inside square brackets are lists. So, basically we have two tree "schemas" and wish to translate between them. Here is where domain specific languages will come into play. We could naively propose to just whip up a couple of XSLTs and be done with it. The get direction would be trivial, but the putback is trickier. Note that the abstract representation lacks information about the add_date of the bookmarks; this is because not all browsers store this data. In a way, the abstract format is a minimal subset of the kinds of data that each browser is interested in. So, the putback of new bookmarks coming from non-Mozilla browsers could just default to some arbitrary date value, but we don't want to lose the data we have for existing bookmarks! This rules-out using a simple stylesheet for the putback.

Essentially, this is why the view-update problem is an interesting research question. The relevance to this post is the path Harmony's team chose to solve it, building a bidirectional language*. It's similar to a functional language, but instead of functions they have lenses. A lens is a pair of functions, one for get (from the concrete to the abstract) and one for putback. A putback lens takes a modifed abstract element and the original concrete element, mapping to an update concrete element.

Rephrasing more formally, though diverging from the notation used in the paper, a lens L would be a pair of functions (Lg, Lp). Using A as the domain of abstract elements and C for the domain of the concrete elements, the functions would be defined in:

Lg: C -> A
Lp: (C x A) -> C

So far we haven't gained much, but the above definitions allow us to express our requirements of "information conservation" as equations:

Lp(Lg(c), c) = c for all c in C
Lg(Lp(a, c)) = a for all a in A and c in C

Any lens obeying this equations can be called "well-formed". To exemplify, here is the identity lens (the arrow pointing up is the get and the opposite is the putback):



Absolutely uninteresting, as to be expected from any identity operation, but note that last line. It is the lens' type signature. Yes, this DSL has a full-blown type system! Take a look at a more interesting example, the map lens, which is analogous to the map function from functional programming:



The behavior isn't complicated, map is parametrized by another lens l, and just applies it to each subnode in the concrete tree for get. In the putback direction, it also just applies the putback for each element in the abstract tree, relying on the assumption that l behaves correctly for nodes missing in c. Now look at the scary type signature, which, to be perfectly honest, I don't fully comprehend myself. It is there to assure the well-formedness of map (and a couple of other properties), based on the type of l.

Lest I reproduce the entire paper here, and completely butcher it in the process, I'll cut to the final chapter of the story and show the program that maps between Mozilla's bookmark format and the abstract representation:


link =
hoist *;
hd [];
hoist a;
rename * name;
rename href url;
prune add_date {$today};
wmap {name -> (hd []; hoist PCDATA)}

folder = hoist *;
xfork (*h} {name}
(hoist *t;
hd [];
rename dl contents)
wmap {name -> (hoist *;
hd [];
  hoist PCDATA)
contents -> (host *;
list_map item)}

item =
wmap {dd -> folder, dt -> link};
rename_if_present dd folder;
rename_if_present dt link

bookmarks =
hoist html;
hoist *l
tl {|head --> {| * --> [ {|title --> {|* -->
[{|PCDATA --> Bookmarks|}]|}|}]|}|};
hd [];
hoist body;
folder


I'm afraid I'm unable to explain much of this program without going deeper than is appropriate here. But see how much is accomplished in probably fewer lines of code than would be required for expressing a mere transformation in XSLT . And of course, the whole bookmark synchronization thing is just a toy problem; the resulting system is powerful enough to tackle larger beasts. See the other papers in the project website, where they apply lenses to the traditional relational view-update problem, to character Strings and to data replication in distributed settings.


Wrapping up
  • DSL design is language design, and that involves more than just syntax.
  • Sometimes an well-known computational model can be repurposed to fit domain requirements, like Kay and Piumarta did adopting a grammar parsing engine to process a packet stream.
  • Automata and similar non-turing-complete models can be very useful in Domain Specific Languages.
  • Sometimes it pays to develop whole new semantics for your DSL.
  • Of course there is little that is actually "wholly new" in the world. Taking Harmony's semantics for example, the team did apply a lot of domain theory to prove the totality of their lens combinators.
  • If you can identify invariants that are hard to get right, it may pay to express them in a type system. But be warned that this is no child's play; even Pierce didn't go all the way to building a typechecker for his lenses.
  • Have fun!

Wednesday, August 30, 2006

A taste of Scala

I've recently been trying to learn Scala, a programming language developed at a Swiss university. It has many (many!) cool features, such as seamless interoperability with Java - a result of being compiled to JVM bytecodes -, strong support for functional programming, sophisticated object oriented characteristics and a strong static type system. Rather than continue listing the language's capabilities I will, instead, share a personal use case.

OK, so one of the first items things I looked at was the unit testing framework, SUnit. It comes bundled in the standard library in the scala.testing.SUnit package and is dead simple. I hope the following snippet is self-explanatory enough:

object StackTest {
import scala.testing.SUnit._

def main(args:Array[String]): Unit = {
val tr = new TestResult
new TestSuite(
new Test01,
new Test02,
).run(tr)

for(val f <- tr.failures())
Console println f
}

class Test01 extends TestCase("pushing an element onto an empty stack") {
override def runTest() = {
val stack = new Stack()
val element = "asdf"
stack push element
assertEquals(stack.peek(), element)
}
}

class Test02 extends TestCase("popping an element from a stack") {
override def runTest() = {
val stack = new Stack()
val element = "asdf"
stack push element
stack.pop()
assertEquals(stack.isEmpty, true)
}
}
}

It really is pretty simple; the whole testing framework sits on a single 200-line file. But is also is a bit verbose, isn't it? All those inner classes, cluttering the code... I tried to simplify things a bit. Here is what I came up with:
import sorg.testing._;

object StackTests extends Tests with ConsoleDriver {
test ("pushing an element onto an empty stack") {
val stack = new Stack()
val element = "asdf"
stack push element
assertEquals(stack.peek(), element)
}

test ("popping an element from a stack") {
val stack = new Stack()
val element = "asdf"
stack push element
stack.pop()
assertEquals(stack.isEmpty, true)
}
}
I think it looks better. Sort of like those DSLs that are so fashionable these days... But the really cool thing is that it only took a couple dozen lines of code and a couple of hours to extend SUnit. Mind you that someone really proficient in Scala could probably do it much more quickly. See the whole unit testing domain specific language: (the name is almost larger than the code itself :)
package sorg.testing;
import scala.testing.SUnit._;

abstract class Tests extends Test with Assert {
type TestExp = () => Unit;
var tests = List[Pair[String,TestExp]]();

def test(desc: String)(t: => Unit) : Unit = {tests = Pair(desc,()=>t) :: tests};

override def run(tr: TestResult) = {
for (val Pair(desc, expression) <- tests) new TestCase(desc) {
override def runTest() = {Console println "running (" + desc + ")"; expression()}
}.run(tr)
}
}
trait ConsoleDriver extends Test {
def main(args:Array[String]): Unit = {
val results = new TestResult
Console println "running tests..."

this.run( results )

if (!results.failures.hasNext)
Console println "Success!";
else {
Console println "The following tests failed:";
for(val each:TestFailure <- results.failures)
Console println (each.toString + ":\n" + each.trace);
}
}
}

Expressiveness and power, what more can one ask of a programming language?

Monday, July 10, 2006

add1

Faltou um.

  • Little Schemer é um bom livro?
    • É sim.
  • Para que?
    • Para aprender programação funcional.
  • Como ele ensina programação funcional?
    • O leitor vê uma pergunta, pensa um pouco, compara com a resposta do livro e depois faz a mesma coisa para a próxima pergunta.
  • Depois de terminar o livro, dá para sair programando em Lisp ou Scheme?
    • Não, não dá.
  • Ok, o livro não foca na prática. Mas, ele é ser forte na teoria?
    • Não muito. Conceitos como continuations e closures são trabalhados informalmente. Cálculo lambda não chega nem a ser mencionado.
  • Hmm. Então porquê ele é um bom livro?
    • Para aprender programação funcional.

Wednesday, May 10, 2006

Language advocacy

  • Lisp: author makes a successful effort to show Lisp's virtues to the non-initiated. This tends to be a not so easy task, since the sources of Lisp's superiority are the very same things that make it look so alien to programmers versant in ALGOL descendant languages.
  • Scheme: Great language, naive writing. Scheme deserves better.
  • Smalltalk: This article highlights very well a lot of the points that struck me personally when I first came into contact with Smalltalk.
  • More smalltalk: "Smalltalk: Requiem or Resurgence?" I'm not very optimistic... But, who knows?
  • More lisp: When you get bored with reading about computer programming languages, you can relax, sit back, and enjoy this video about computer programming languages.